Match #92 - IRAN.BonQueEnRetake vs DANEMARK.ReflexGamin


Match Configuration
Config Name go
MaxRounds 15
Status Archived
Map de_mirage
Active
Config: All Rounds
Config: Streamer
Config: Overtime
Config: Knife Round
Config: Auto Switch
Match Information
Score IRAN.BonQueEnRetake (15) - (15) DANEMARK.ReflexGamin
Rounds Played 30
GO TV 192.168.192.22:27117
Number of Players 10 - IRAN.BonQueEnRetake : 5 - DANEMARK.ReflexGamin : 5 - Spectator : 0
Score Details
IRAN.BonQueEnRetake DANEMARK.ReflexGamin
First Side 07 08
Second Side 08 07
Export Players Export Kills Export Rounds
Match Statistics
Round Series
Caption
IRAN.BonQueEnRetake
DANEMARK.ReflexGamin
IRAN.BonQueEnRetake DANEMARK.ReflexGamin
Victory: Bomb Exploded 6 3
Defeat: Bomb Defused 4 3
Victory: Bomb Defused 3 4
Victory 0 4
Total Elimination 6 4
Victory: Out of Time 0 0
Longest Round Streak 5 6

Round Details

Player Statistics
Team Player Kill Assist Death K/D Rate Points HeadShot HS Rate Defuse Bombe TK 1v1 1v2 1v3 1v4 1v5 1K 2K 3K 4K 5K FK Pt Clutch
IRAN.BonQueEnRetake Hsssssssss- 24 2 19 1.26 27 6 25% 1 0 0 0 0 0 0 0 4 5 2 1 0 2 0
IRAN.BonQueEnRetake Kirio^ 27 3 23 1.17 30 12 44.44% 1 0 0 0 0 0 0 0 13 4 2 0 0 3 0
IRAN.BonQueEnRetake Hattabe 18 6 18 1 21 12 66.67% 1 0 0 1 0 0 0 0 10 1 2 0 0 3 1
IRAN.BonQueEnRetake Stodyy 22 7 23 0.96 22 9 40.91% 0 0 0 1 0 0 0 0 9 3 1 1 0 3 1
IRAN.BonQueEnRetake kIcd #LaNnnnNnn 22 2 21 1.05 22 10 45.45% 0 0 0 0 0 0 0 0 11 4 1 0 0 4 0
DANEMARK.ReflexGamin --=[*Personne*]=-- ERIKSEN 26 5 25 1.04 28 14 53.85% 0 1 0 0 0 0 0 0 16 5 0 0 0 5 0
DANEMARK.ReflexGamin MayssaM 14 3 23 0.61 21 5 35.71% 1 2 0 0 0 0 0 0 10 2 0 0 0 1 0
DANEMARK.ReflexGamin Polymorph 21 7 22 0.95 24 10 47.62% 1 0 0 0 0 0 0 0 12 3 1 0 0 3 0
DANEMARK.ReflexGamin Gangstarr 15 6 25 0.6 17 3 20% 0 1 0 0 0 0 0 0 10 2 0 0 0 4 0
DANEMARK.ReflexGamin KiaRa 28 4 18 1.56 34 10 35.71% 2 0 0 0 1 0 0 0 9 8 1 0 0 2 2
Total 217 45 217 246 91 41.94% 7 4 0 2 1 0 0 0 104 37 10 2 0
Info

Vous pouvez trier tous les champs du tableau pour obtenir des résultats personallisés.

Les colonnes 1K, 2K, ... représentent le nombre de kill par round effectué. Par exemple, si j'ai 2 dans la colonne 3K, cela veut dire que j'ai fais 2 rounds où j'ai fais 3 kills.

La colonne FK signifie First Kill, utile pour voir les personnes qui font les premiers kills

Les points clutchs représentent si la personne a réalisé plusieurs "clutch", par exemple, gagné un 1v1. Ils sont calculés comme ceci: nombre de 1 v X gagné multiplé par X. Si j'ai fais trois 1v1 et un 1v2, j'aurai donc 5 points. (1v1 x 3 = 3, 1v2 x 1 = 2)

Weapon Statistics by Player
K D K D K D K D K D K D K D K D K D K D K D K D K D K D K D K D K D K D K D K D K D K D K D K D K D K D K D K D
Hsssssssss- 1 1 0 0 1 0 0 1 0 0 6 2 0 6 11 5 0 1 0 0 0 1 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 2 0 0 0 0 0 0 1 0 0
Kirio^ 1 0 0 0 4 0 1 2 0 0 0 4 5 2 12 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 1 3 0 2 0 0 0 0 0 0 0 0 2 1 0 0
Hattabe 0 0 2 0 0 0 0 2 0 0 0 0 3 4 10 9 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 1 0 0
Stodyy 0 0 0 0 2 2 0 1 0 0 0 1 7 4 5 10 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 3 0 0 0 0 3 1 1 0 0 0 0 0 0 0 0 0 1 1 0 0
kIcd #LaNnnnNnn 0 1 0 0 3 2 0 0 0 0 0 1 7 4 10 9 1 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0
--=[*Personne*]=-- ERIKSEN 0 0 0 0 3 3 1 0 0 0 0 1 8 2 7 14 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 1 0 0 0 0 3 1 2 0 0 0 0 0 0 0 0 0 1 1 0 0
MayssaM 0 0 0 0 0 2 0 0 0 0 0 1 4 6 9 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 2 0 0 0 0 0 1 0 0 0 0 1 1 0 0
Polymorph 1 1 0 1 1 1 0 1 0 0 7 3 0 4 5 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 1 0 1 1 0 0 0 0 0 0 0 0 2 1 0 0
Gangstarr 0 1 0 1 0 2 0 0 0 0 1 0 2 6 11 10 1 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 1 0 0 0 0 0 2 0 0 0 0 0 1 0 0 0 0 0 0 0 0
KiaRa 1 0 0 0 0 2 5 0 0 0 0 1 6 4 9 8 0 1 0 0 1 0 1 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 1 0 0
Total 4 2 14 7 0 14 42 89 2 0 1 1 0 2 0 0 0 8 0 0 10 4 0 2 0 0 8 0
Info
The column K represents the number of kill with this weapons, the column D represents the number of times the player has been killed by the weapon
Killer / Killed
1
2
3
4
5
6
7
8
9
10
1
Hsssssssss-
0 0 0 0 0 7 4 6 3 4
2
Kirio^
0 0 0 0 0 5 7 6 6 3
3
Hattabe
0 0 0 0 0 5 3 2 6 2
4
Stodyy
0 0 0 0 0 4 5 5 4 4
5
kIcd #LaNnnnNnn
0 0 0 0 0 4 4 3 6 5
6
--=[*Personne*]=-- ERIKSEN
7 6 4 6 3 0 0 0 0 0
7
MayssaM
1 2 5 3 3 0 0 0 0 0
8
Polymorph
2 8 3 4 4 0 0 0 0 0
9
Gangstarr
3 1 3 3 5 0 0 0 0 0
10
KiaRa
6 6 3 7 6 0 0 0 0 0
#ID Team 1 Score Team 2 Map Season Size
There are currently no Demofiles available.
Entry Kills
Round Killer Killed Weapon Result
1 MayssaM Hattabe usp_silencer win
2 Gangstarr Hsssssssss- famas win
3 Hattabe MayssaM cz75a loose
4 KiaRa kIcd #LaNnnnNnn m4a1 win
5 kIcd #LaNnnnNnn KiaRa ak47 win
6 Hsssssssss- Polymorph awp loose
7 --=[*Personne*]=-- ERIKSEN kIcd #LaNnnnNnn m4a1 loose
8 Hattabe Polymorph ak47 win
9 --=[*Personne*]=-- ERIKSEN Hattabe m4a1 loose
10 Kirio^ MayssaM ak47 win
11 Gangstarr Stodyy m4a1 loose
12 KiaRa Hsssssssss- hegrenade win
13 --=[*Personne*]=-- ERIKSEN Hsssssssss- m4a1 win
14 --=[*Personne*]=-- ERIKSEN Hsssssssss- m4a1 win
15 Kirio^ KiaRa mac10 win
16 Stodyy MayssaM usp_silencer win
17 Hattabe MayssaM ump45 loose
18 Kirio^ MayssaM deagle win
19 Polymorph Kirio^ mac10 loose
20 Polymorph Hattabe cz75a loose
21 kIcd #LaNnnnNnn --=[*Personne*]=-- ERIKSEN ak47 win
22 Polymorph Hsssssssss- ak47 win
23 Gangstarr kIcd #LaNnnnNnn ak47 win
24 --=[*Personne*]=-- ERIKSEN Hsssssssss- ak47 win
25 Stodyy KiaRa deagle loose
26 Gangstarr Hsssssssss- ak47 win
27 Polymorph Hsssssssss- awp win
28 Stodyy MayssaM m4a1 win
29 Hattabe Gangstarr ak47 win
30 Hsssssssss- Polymorph awp win
By players
Name Total Round win Round lost Ratio
--=[*Personne*]=-- ERIKSEN 5 3 2 60%
Gangstarr 4 3 1 75%
Kirio^ 3 3 0 100%
Polymorph 4 2 2 50%
Stodyy 3 2 1 66.67%
kIcd #LaNnnnNnn 2 2 0 100%
Hattabe 4 2 2 50%
KiaRa 2 2 0 100%
MayssaM 1 1 0 100%
Hsssssssss- 2 1 1 50%
By team
Name Total Round win Round lost Ratio
DANEMARK.ReflexGamin 16 11 5 68.75%
IRAN.BonQueEnRetake 14 10 4 71.43%
Funny Facts
Number of he grenade 86 2.87 per round
Number of flash 166 5.53 per round
Number of molotov 84 2.8 per round
Number of decoy 7 0.23 per round